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Many Studios Overlook Optimization for Lower-End Hardware, Says Epic CEO Tim Sweeney

August 28, 2025 - 20:30

Many Studios Overlook Optimization for Lower-End Hardware, Says Epic CEO Tim Sweeney

Epic Games' CEO Tim Sweeney has raised concerns about the performance issues associated with Unreal Engine 5, attributing them largely to a lack of early optimization by game developers. According to Sweeney, many studios focus primarily on high-end hardware capabilities during the development phase, neglecting to ensure that their games run smoothly on less powerful systems. This oversight can lead to significant performance problems once the game is released, affecting the overall gaming experience for a substantial segment of players who do not own the latest hardware.

Sweeney emphasized the importance of addressing optimization from the outset of the development process. He believes that by prioritizing performance across a broader range of devices, developers can create more accessible and enjoyable gaming experiences. As Unreal Engine 5 continues to evolve, the call for better optimization practices has become increasingly crucial, especially as the gaming community grows and diversifies. The challenge now lies in encouraging studios to adopt these practices to enhance performance for all players.


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